Sunday, 19 May 2013

Episode 10: A Deadline Approches

So wow! Things have been going full steam at the mo!
Today is the deadline for our 3D Character Animation Assignment 2. We have to hand in our character textured and rigged ready to weight next week!!
So this past couple of weeks I've been frantically trying to unwrap and paint my character. Luckily for me we did the majority of the rigging in class.

On top of that we have started doing some experiments with the final footage for the 3rd Year Group Project. In short they are looking banging!
I'm also submitting for fresh shorts funding which has absorbed the rest of my limited time. But It's all coming together!

So I'll put some shots of the texturing up!
The modelling getting close
Checker City, nearly ready to paint.

This was the 1st slap on of all the painted textures but no bumps.

Here is the hand in texture, bumped model. Still maybe some fine tuning after I get some feedback.

Here is a Close Up on the hand in model.

Yea so bring on the weighting! 

So this weeks link.... "Obsolete" from Smoking Robot  


Stunning use of light and texture to convey story and emotion.


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